Boss 1 Art and Animation
Ring Rush » Devlog
After working on the art and animations for the first boss in the game, I have finished, although I struggled with the animation style, I finalised my decision and decided to use Dragonbones, with smooth animation and easy controls, it meant that I could get the style that I wanted whilst giving myself an easier time. The next part of this project is to get the animations into Unity and get the hitboxes working.
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Ring Rush
A WIP run and gun style game
Status | In development |
Author | TheDigsite |
Genre | Shooter |
Tags | 2D, Bullet Hell, run-and-gun |
More posts
- Boss 3 Level Design2 days ago
- Boss 3 animation and importing2 days ago
- UI and Main Menu2 days ago
- Bug fixing and unknown deaths2 days ago
- Research - The popularity of action games24 days ago
- Level 2 Full Playthrough25 days ago
- Boss 2 Level Design25 days ago
- Boss 2 Animation and Importing25 days ago
- Level 1 Full Playthrough46 days ago
- Boss 1 Level Progress46 days ago
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